Monday, April 26, 2010

Week 3 agenda

Revised from Previews Planning.

All Teams members will tie up the modeling and texturing agenda.

Alex:
-Layout level by friday to clerify assets
-Fix boss model
2x hills
1x mail box
1x grandfather clock
1x celling lights
3x alpha lighting textures
1x background mountain range
1x Mircowave

Joshua:

main character Model and textured
1x chair
1x table
1x nightmare seasaw

Richmon:
-Changling concept and model

Brandon:
-Inventory Model assets
-correct clouds(follow contour of cloud closer.
1xSwing Set
1x refrigrator
1x grandfather clock
1x huge storm cloud
1x kitchen hanging cabnet
1x kitchen counter
3x alpha autumn Trees
3x alpha nightmare Trees


Flat
2x hills
1x mail box
3x alpha autumn Trees
3x alpha nightmare Trees
1x nightmare seasaw
1x chair
1x table
1x celling lights
3x alpha lighting textures
1x background mountain range
1x Mircowave

Relief
1xSwing Set
3x autumn trees
4x haunting trees
2x bare autumn branches
2x autumn branches
2x bare nightmare branches
2x nightmare branches
1x refrigrator
1x grandfather clock
1x huge storm cloud
1x kitchen hanging cabnet
1x kitchen counter

Hold off
3x autumn trees
4x haunting trees
2x bare autumn branches
2x autumn branches
2x bare nightmare branches
2x nightmare branches

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