Showing posts with label Karonno. Show all posts
Showing posts with label Karonno. Show all posts

Monday, May 10, 2010

week 5 agenda progress


Here is the grind out so far.

Monday, May 3, 2010

week4 Progress part 2


Here are some assembled assets and the idea we are going for here on out of origami /construction paper craft theme.

Sunday, May 2, 2010

Monday, April 26, 2010

Week 3 agenda

Revised from Previews Planning.

All Teams members will tie up the modeling and texturing agenda.

Alex:
-Layout level by friday to clerify assets
-Fix boss model
2x hills
1x mail box
1x grandfather clock
1x celling lights
3x alpha lighting textures
1x background mountain range
1x Mircowave

Joshua:

main character Model and textured
1x chair
1x table
1x nightmare seasaw

Richmon:
-Changling concept and model

Brandon:
-Inventory Model assets
-correct clouds(follow contour of cloud closer.
1xSwing Set
1x refrigrator
1x grandfather clock
1x huge storm cloud
1x kitchen hanging cabnet
1x kitchen counter
3x alpha autumn Trees
3x alpha nightmare Trees


Flat
2x hills
1x mail box
3x alpha autumn Trees
3x alpha nightmare Trees
1x nightmare seasaw
1x chair
1x table
1x celling lights
3x alpha lighting textures
1x background mountain range
1x Mircowave

Relief
1xSwing Set
3x autumn trees
4x haunting trees
2x bare autumn branches
2x autumn branches
2x bare nightmare branches
2x nightmare branches
1x refrigrator
1x grandfather clock
1x huge storm cloud
1x kitchen hanging cabnet
1x kitchen counter

Hold off
3x autumn trees
4x haunting trees
2x bare autumn branches
2x autumn branches
2x bare nightmare branches
2x nightmare branches

Uv's done


Besides the house, school, and adjustment of the spike clouds, the list is basically done.

Sunday, April 25, 2010

Week3 agenda

Model and unwrapped and Maybe Texture
Richmon:
changeling

Alex:
Boss
Flying Enemy(Both)
1x Cloud.
Joshua:
Main character

Brandon:
Level Asset.

Level Assets
3x Clouds
1x Spiked Cloud
1x Monkey Bar
1x Soap Box
1x Ball
1x Key
3x Dark Clouds
4x Ghost silhouettes
1x House
1x School

P.S.Alex will show example of relief sculpture Modeling.

Monday, April 19, 2010

Week2



This week I did enemies and level in terms of texture color and path.

Scrambles



Trying to whip somthing up. Here were a few things.

Week1 One Concepts




Here were a couple of concepts I wanted to do for a game. A tower defense for retail stores.

Monday, April 12, 2010

Agenda

Level Flow
Part 1.Dream Clouds
Part 2.Everyday objects
Part 3.Silhouettes

Game Play Incorperation
-Jumping Plateforms
-Swinging
-Slowdown
- Yo-Yo Attacks

Wk2Assignment:Concept Art
(Everyone does Level Flow, Assorted assets)
Richmon:
-Transforming Enemy(1 Version Enemy, 3 Object to transform from)
-Hour Glass
Alex:
-Boss(Stationary)
-Cookies
Brandon:
-2 Flying enemies(Same basic shape)

Joshua:
-Protagonist(Boy in Pajama with Yoyo)
-Milk

Wk3 Assignment
Modeling and Unwrapping:Characters

Wk4 Assignment
-Richmon,Brandon :Model And Texture
-Alex, Josh: Rig

Wk5 Assignment
-Finalize Models & Textures
-Animate Characters


Character Assets
-Transforming Enemy
+Model
+Texture
+Rig
+Animations
+3 Object Models/ Textures

-Flying Enemies
+2 Models
+2 textures
+1 Rig
+Animations

-Boss
+Model
+Texture
+Rig
+Animations

-Protagonist(Boy in Pajama with Yoyo)
(Modelled Textured)
*Yoyo
*Body
*Arm
*string
+1 Rig
+Animations


Format Each:
-Final Character Turn Arounds
-Color

Reference
http://thingamatoon.com/